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First clarify what it is NOT. Interactive Architecture - from here on abbreviated as iA - is NOT simply architecture that is responsive or adaptive to changing circumstances. On the contrary, iA is based on the concept of bi-directional communication, which requires two active parties. Naturally, communication between two people is interactive; they both listen [input], think [process] and talk [output]. But iA is not about communication between people, it is first defined as the art of building relationships between built components and second, as building relations between people and built components.
iA is the art of building bi-directional relationships. The Centre for Interactive Architecture, regards all iA built components as, essentially, input-processing-output [IPO] devices. iA theory includes both passive and active IPO systems. Let me clarify this statement with a classic example: the door. The door in the building functions as a switch. It is either open or closed. When we add the lock to the door, it is either locked or unlocked. And the one who has the key is authorised to lock and unlock the door. The door functions in the building as a semi-permeable membrane for the two spaces A and B at either side. The door allows people or goods to go in or to go out, which s as output from room B and input from A. Input and output are clarified now, what about the processing? The door processes people, but also goods carried by the people, airflow, dust particles, smell etc. When the door is opened, the two systems find a new equilibrium: number of people, goods, light, temperature, and data. The door processes by counting what passes through the opening.